Mythopoeic Narrative in The Legend of Zelda

Mythopoeic Narrative in The Legend of Zelda

Anthony G. Cirilla, Vincent E. Rone
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The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia, or myth-making. In his essay On Fairy Stories and a short poem entitled Mythopoeia, Tolkien makes the case that the fairy tale aesthetic is simply a more intimate version of the same principle underlying the great myths: the human desire to make meaning out of the world. By using mythopoeia as a touchstone concept, the essays in this volume explore how The Legend of Zelda series turns the avatar, through which the player interacts with the in-game world, into a player-character symbiote wherein the individual both enacts and observes the process of integrating worldbuilding with storytelling. Twelve essays explore Zelda’s mythmaking from the standpoints of literary criticism, videogame theory, musicology, ecocriticism, pedagogy, and more.
년:
2020
출판사:
Routledge
언어:
english
페이지:
253
ISBN 10:
100300587X
ISBN 13:
9781003005872
시리즈:
Routledge Interdisciplinary Perspectives on Literature 115
파일:
PDF, 2.00 MB
IPFS:
CID , CID Blake2b
english, 2020
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